Loading...
Available when you equip: Sword / Dagger / Mace / Orb / Spellbook / Greatsword / Polearm / Staff / Bow / Pistol / Aethercannon / Harp / Keyblade
The MP of the target object is regenerated by [%e2.MPHeal.CheckTimeHeal] points every [%e2.MpHeal.CheckTime] for [%e2.MPHeal.RemainTime].
No cost information available
ProcMpHeal Instant
MpHeal