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Creates a protective shield for 15s that has a [%e1.Shield.ConditionProb]%% chance of blocking damage each time the caster and up to 6 allies within a 30m radius receive [%e1.Shield.Condition]. Also increases [%e2.StatUp.StatName] by [%e2.StatUp.Value]. (The Protective Shield absorbs 50%% of the damage taken per attack.)
Creates a shield absorbing 780 damage
statup